Higher
Thinking Skills through IT-Based Projects
I-Resource-based
Projects
-these kind of project imposed by the teacher aims to step out to the traditional way wherein the teacher just keep on giving information to the learners. Instead, the teacher lets the learner be personally engaged with the project itself and when there is the problem that occurs, that's the time the teacher will step in the learning process. The general flow of events in the resource-based projects is:
1. the teacher determines the topic for the examination of the class.
-Here, the teacher will choose a topic for the project.
2. The teacher presents the problem to the class.
-She announces the instruction for doing the project.
3. The students find information on the problem/question.
-The learner analyses the project the procedure and methodologies of the project to be used.
4. Students organize their information in response to the problem/question.
-The learner finalizes the whole resource-based project.
II- Simple Creation
- In order to achieve the higher level of thinking skills of every learner, there must be also specific created software to facilitate the critical thinking of the students.
With this aspect, creativity of every learner is being developed. Creating indeed is a very crucial stage for the leaner and it involves planning, making, assembling, designing or building. It is said to combine three kinds of skills:
-these kind of project imposed by the teacher aims to step out to the traditional way wherein the teacher just keep on giving information to the learners. Instead, the teacher lets the learner be personally engaged with the project itself and when there is the problem that occurs, that's the time the teacher will step in the learning process. The general flow of events in the resource-based projects is:
1. the teacher determines the topic for the examination of the class.
-Here, the teacher will choose a topic for the project.
2. The teacher presents the problem to the class.
-She announces the instruction for doing the project.
3. The students find information on the problem/question.
-The learner analyses the project the procedure and methodologies of the project to be used.
4. Students organize their information in response to the problem/question.
-The learner finalizes the whole resource-based project.
II- Simple Creation
- In order to achieve the higher level of thinking skills of every learner, there must be also specific created software to facilitate the critical thinking of the students.
With this aspect, creativity of every learner is being developed. Creating indeed is a very crucial stage for the leaner and it involves planning, making, assembling, designing or building. It is said to combine three kinds of skills:
·
Analyzing-observing
the different features of the project including its similarities and
differences.
·
Synthesizing-it
involves connecting the ideas in order to come up to a
better project.
·
Promoting-sharing the
ideas that has been learned for others to understand the entire project
To develop creativity,
the following five key tasks may be recommended.
1.
Define the task. Know the specific
objective of the project
2.
Brainstorming. The students
exchange ideas to their classmates in order to
broaden their knowledge.
3.
Judge the ideas. They
make judgment to the different ideas that are presented.
4.
Act. The students will
perform the task.
5.
Adopt flexibility. The
students allow some changes regarding the project.
III- Guided Hypermedia
Projects
-The production of a self made project can be approach in two
different ways.
1.
As an instructive
tools, such as in the production by students of a power
point presentation of a selected topic.
2.
As a communication
tools, the students uses media to present their ideas.
IV- Web-Based Project
-The
students may create their own web pages for a certain topic, but for some
reasons it may be time consuming and too expensive for the different types
of learner
It should be said,
however, that posting on the web pages allows the students a
wider audience. They can also be linked with other related sites in his
internet. But as of now, this creativity project may be to be ambitious as a
tool in the teaching-learning process.
keep up the good work....
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Burahinhai. wiest good job. panga
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BurahinHow resource based project differ from web based project? Post your answer before February 1, 2012.
TumugonBurahinfor me..resource based project is a way wherein the teacher is one of the center of the learning process inside the classroom(traditional way of teaching)only the teacher is giving some information to the students...less interaction between the teacher and the students.. while the web based project,the teacher and the students is the main source of the learning..because they are both interacting inside the classroom,they are exchanging ideas and the students is motivated to do some new outputs to share their knowledge. that's my answer po..thank you..
Burahinsorry po ma'am kung ngayon ko lang na answeran ang tanung mo..ngayon ko lang po kasi na open ulit ang blogspot ko..sana po maintindihan mo.. salamat..god bless..
TumugonBurahin